Interactive ESX Memorial Script for FiveM
Memorial Paws is an emotionally designed and technically structured ESX script for FiveM, created to give beloved animal companions a permanent, respectful, and interactive place in game.
This script is far more than a simple cat interaction system. It combines memory, atmosphere, emotional connection, and persistent progression into one unique experience. Players can interact with the cat, pet it, feed it, gain its trust, collect hearts, and gradually build a deeper bond over time. The system is enhanced by a stylish memorial overlay, fitting sounds, HUD elements, database persistence, and a wide range of configuration options.
Memorial Paws was developed not only to function reliably, but also to carry emotional meaning. It is ideal for roleplay servers that value detail, atmosphere, individuality, and a more meaningful player experience.
Features
Interactive Cat Encounters
Players can interact with the cat in an immersive way. Depending on your configuration, the following actions are available:
• Pet the cat
• Feed the cat
• Make the cat follow the player
• Stop the follow mode
• View status and relationship progress
These interactions make the system feel alive and ensure that the cat becomes an active part of the gameplay instead of just being a static decorative NPC.
Memorial Overlay
The script includes an integrated memorial system that can display a respectful overlay when interacting. This system supports a custom image, custom text, and configurable display duration.
This creates a personal and emotional moment that gives the entire script its unique identity.
Trust and Relationship System
Each feeding and interaction helps build a stronger bond between player and cat. The system tracks and stores values such as:
• Trust
• Hearts
• Relationship status
Depending on these values, the relationship evolves over time. The bond can progress through multiple stages such as:
• Stranger
• Friendly
• Bonded
• Soulcat
This creates meaningful long term progression with emotional depth.
Database Synchronization and Persistence
All important relationship values are processed server side and stored in the database, including:
• Trust
• Hearts
• Cat specific player data
• Updated progress after interactions
This ensures stability, persistence, and reliable long term usage on live server environments.
Integrated Sounds
Matching sound effects make the interactions feel more natural and atmospheric. Included support covers:
• Meowing
• Purring
Volume is configurable, allowing the experience to match the style and atmosphere of your server.
HUD Integration
During interaction, the script can display a HUD with important information such as:
• Cat name
• Hearts
• Trust
• Relationship status
• Follow status
This provides a modern and clear presentation of the bond between player and cat.
Dynamic Cat Behavior
The cat is not just a simple NPC. It behaves dynamically within its zone and can perform actions such as:
• Sleeping
• Cleaning
• Wandering
• Looking at the player
• Playful behavior
This makes the cat feel much more alive and believable in the world.
Follow System
Once enough trust has been built, the cat can follow the player. The follow system is configurable and includes settings such as:
• Minimum trust required
• Maximum follow distance
• Teleport back reset distance
• Follow update interval
This allows the feature to remain immersive while still being controlled and server friendly.
Rare Reward System
When feeding the cat, there is a configurable chance that it may bring the player a small gift. This adds more depth to the interaction loop and provides an additional incentive for continued engagement.
Blips, Markers, and Distance Control
The script supports:
• Marker above the cat
• optional map blips
• configurable interaction distance
• spawn and despawn distances
This gives you precise control over how the system behaves on your server.
Extensive Configuration
The config.lua is built to offer a wide range of customization options, including:
• Language
• enable or disable sounds
• memorial settings
• HUD position
• interaction distances
• cat model
• forced black cat style
• follow behavior
• idle behavior
• sleeping behavior
• heart and trust values
• required feeding item
• rare rewards
• zones and spawn locations
This makes Memorial Paws highly flexible, scalable, and easy to adapt to your own server concept.
Ideal For
Memorial Paws is ideal for:
• ESX roleplay servers
• emotional or story driven concepts
• memorial places on a server
• custom pet and remembrance projects
• immersive locations and meaningful encounter spots
• communities that value atmosphere and detail
Technical Information
Framework
• ESX
Dependencies
• es_extended
• oxmysql
UI
• Integrated NUI interface
• Memorial overlay
• HUD display
• Sound support
Database
• Automatic relationship table creation
• Persistent storage for each player and cat
Languages
• German
• English
Core Overview
• Interactive cat with ESX menu
• Petting and feeding
• Follow system
• Trust and hearts progression
• Multi stage relationship status
• Memorial overlay
• Interaction sounds
• Database persistence
• Dynamic idle behavior
• HUD display
• Marker and optional blips
• Rare gifts
• Extensive configuration
• Multilanguage support
